@@ -331,6 +331,62 @@ Some of this month's updates:
331331[ zemeroth-icons ] : https://twitter.com/ozkriff/status/1241718003470917635
332332[ zemeroth-gwg ] : https://twitter.com/ozkriff/status/1244960610296696834
333333
334+ ### [ Veloren] [ veloren ]
335+
336+ ![ LoD] ( veloren1.png )
337+
338+ ^ _ Work on Level of Detail_
339+
340+ [ Veloren] [ veloren ] is an open world, open-source voxel RPG
341+ inspired by Dwarf Fortress and Cube World.
342+
343+ Many systems have been worked on in March. Worldsim is making progress through
344+ simulation of civilization over time. The map has seen improvements for
345+ lighting. Certain parts of the UI have been going through big changes. Many
346+ small outstanding issues have been worked on by a few diligent contributors.
347+ Networking is also being reworked from the ground up.
348+
349+ Here is the March changelog:
350+
351+ ``` text
352+ - Added sfx for wielding/unwielding weapons
353+ - Fixed NPCs attacking the player forever after killing them
354+ - Added sfx for collecting, dropping and using inventory items
355+ - New attack animation
356+ - weapon control system
357+ - Game pauses when in singleplayer and pause menu
358+ - Added authentication system (to play on the official server register on https://account.veloren.net)
359+ - Added gamepad/controller support
360+ - Added player feedback when attempting to pickup an item with a full inventory
361+ - Added free look
362+ - Added Italian translation
363+ - Added Portuguese translation
364+ - Added Turkish translation
365+ ```
366+
367+ ![ Hanging out] ( veloren2.png )
368+
369+ You can read more about some specific topics:
370+
371+ - [ New Networking Protocol] ( https://veloren.net/devblog-57#new-networking-protocol-by-xmac94x )
372+ - [ External Work] ( https://veloren.net/devblog-58#the-external-work-of-imbris )
373+ - [ Winit Issues] ( https://veloren.net/devblog-59#status-of-the-winit-update-branch )
374+ - [ UI Improvements] ( https://veloren.net/devblog-59#ui-improvements-by-pfau-and-co )
375+ - [ Map Improvements] ( https://veloren.net/devblog-60#map-improvements-by-sharp )
376+ - [ World Simulation Process] ( https://veloren.net/devblog-61#world-simulation-process-by-zesterer )
377+
378+ With the Content Update scheduled to come out at the end of April, many systems
379+ will be finishing up development. Keep a lookout for the launch party!
380+
381+ March's full weekly devlogs: "This Week In Veloren...":
382+ [ #57 ] ( https://veloren.net/devblog-57 ) ,
383+ [ #58 ] ( https://veloren.net/devblog-58 ) ,
384+ [ #59 ] ( https://veloren.net/devblog-59 ) ,
385+ [ #60 ] ( https://veloren.net/devblog-60 ) ,
386+ [ #61 ] ( https://veloren.net/devblog-61 ) .
387+
388+ [ veloren ] : https://veloren.net
389+
334390## Library & Tooling Updates
335391
336392### [ bracket-lib]
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