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lines changed Original file line number Diff line number Diff line change @@ -180,6 +180,26 @@ For main feature reports and dev blogs follow [@pGLOWrpg] on Twitter.
180180
181181## Learning Material Updates
182182
183+ ### How to: WGPU + Winit + ECS + Pixels
184+
185+ [ @nyxtom ] published several articles on game
186+ development for Entity-Component-Systems, Windowing and Event Loops, and WGPU.
187+
188+ - [ ECS in Rust] ( https://nyxtom.dev/2020/10/06/ecs-in-rust/ ) -
189+ written as a high level introduction to entity component systems and
190+ using the [ hecs] crate.
191+ - [ Winit and Pixels] ( https://nyxtom.dev/2020/10/07/winit-rust/ ) -
192+ introduces cross platform window management/event loops and provides a
193+ tutorial for writing simple pixel graphics and 2d game development using
194+ the [ pixels] crate (based on WGPU).
195+ - [ Framebuffers, WGPU and Rust] ( https://nyxtom.dev/2020/10/08/framebuffers/ ) -
196+ an in depth analysis of high level graphics terminology and a full length
197+ tutorial for setting up the api and clearing the screen with WGPU.
198+
199+ [ @nyxtom ] : https://twitter.com/nyxtom
200+ [ hecs ] : https://github.com/Ralith/hecs
201+ [ pixels ] : https://github.com/parasyte/pixels
202+
183203### [ How to: Rust + SDL2 + OpenGL on the web] [ how-to-rust-sdl2-opengl-post ]
184204
185205[ @Therocode ] published an [ article] [ how-to-rust-sdl2-opengl-post ] that
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