With VS2022 and a project including gml/glm.hpp (or any other glm headers sub-set) from a header, glm v1.0.2 fails to compile with the following error:
include\glm\detail\type_vec4.inl(468,82): error C2039: 'call' is not a member of 'glm::detail::compute_vec_mul<4,float,glm::aligned_highp,true>'
I do not see such an issue under Linux (with either gcc or clang) neither under macOS (with Xcode).
The same project built against glm v1.01 compiles fine in VS2022 (but did need a patch for Linux).