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Fix "Z-pos" value not having effect on some objects, remove duplicate "Layer" option
Removes hardcoded z-pos values some objects used when being drawn.
Some objects had both a "Z-pos" and "Layer" option listed, both doing the same, essentially being duplicates. In those cases, "Layer" was removed in favour of "Z-pos".
Some objects used to look for a "layer" property in their options and if it wasn't found, they overrode the "Z-pos" property set for `MovingSprite`s. In those cases, reading the "layer" option is now only left for backwards compatibility.
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