@@ -18,48 +18,48 @@ add_executable( ${COMPILE_TEST_SUITE}
1818 # all test specific files -- start
1919 ${RENDERER_COMPILE_TEST_FILTER}
2020 # # all test specific files -- end
21- ${RASTER_SHADER_FILTER}
22- ${RAYTRACING_SHADER_FILTER}
23- ${COMMON_SHADER_FILTER}
24- ${POST_SHADER_FILTER}
25- ${BRDF_SHADER_FILTER}
26- ${PATH_TRACING_SHADER_FILTER}
27- ${RENDERER_FILTER}
28- ${PC_FILTER}
29- ${AS_FILTER}
30- ${SCENE_FILTER}
31- ${WINDOW_FILTER}
32- ${MEMORY_FILTER}
33- ${COMMON_FILTER}
34- ${GUI_FILTER}
35- ${UTIL_FILTER}
36- ${VULKAN_BASE_FILTER}
37- ${SHADER_HOST_DEVICE_FILTER}
38- $<TARGET_OBJECTS:IMGUI>
21+ # ${RASTER_SHADER_FILTER}
22+ # ${RAYTRACING_SHADER_FILTER}
23+ # ${COMMON_SHADER_FILTER}
24+ # ${POST_SHADER_FILTER}
25+ # ${BRDF_SHADER_FILTER}
26+ # ${PATH_TRACING_SHADER_FILTER}
27+ # ${RENDERER_FILTER}
28+ # ${PC_FILTER}
29+ # ${AS_FILTER}
30+ # ${SCENE_FILTER}
31+ # ${WINDOW_FILTER}
32+ # ${MEMORY_FILTER}
33+ # ${COMMON_FILTER}
34+ # ${GUI_FILTER}
35+ # ${UTIL_FILTER}
36+ # ${VULKAN_BASE_FILTER}
37+ # ${SHADER_HOST_DEVICE_FILTER}
38+ # $<TARGET_OBJECTS:IMGUI>
3939)
4040
41- target_include_directories ( ${COMPILE_TEST_SUITE} PUBLIC
42- ${WORKING_DIRECTORY} include /renderer
43- ${WORKING_DIRECTORY} include /renderer/pushConstants
44- ${WORKING_DIRECTORY} include /renderer/accelerationStructures
45- ${WORKING_DIRECTORY} include /vulkan_base
46- ${WORKING_DIRECTORY} include /gui
47- ${WORKING_DIRECTORY} include /common
48- ${WORKING_DIRECTORY} include /scene
49- ${WORKING_DIRECTORY} include /window
50- ${WORKING_DIRECTORY} include /memory
51- ${WORKING_DIRECTORY} include /util
52- ${WORKING_DIRECTORY} include /app
53- ${WORKING_DIRECTORY} Resources/Shaders/hostDevice
54- ${WORKING_DIRECTORY} include /
55- )
41+ # target_include_directories( ${COMPILE_TEST_SUITE} PUBLIC
42+ # ${WORKING_DIRECTORY}include/renderer
43+ # ${WORKING_DIRECTORY}include/renderer/pushConstants
44+ # ${WORKING_DIRECTORY}include/renderer/accelerationStructures
45+ # ${WORKING_DIRECTORY}include/vulkan_base
46+ # ${WORKING_DIRECTORY}include/gui
47+ # ${WORKING_DIRECTORY}include/common
48+ # ${WORKING_DIRECTORY}include/scene
49+ # ${WORKING_DIRECTORY}include/window
50+ # ${WORKING_DIRECTORY}include/memory
51+ # ${WORKING_DIRECTORY}include/util
52+ # ${WORKING_DIRECTORY}include/app
53+ # ${WORKING_DIRECTORY}Resources/Shaders/hostDevice
54+ # ${WORKING_DIRECTORY}include/
55+ # )
5656
57- target_include_directories ( ${COMPILE_TEST_SUITE} PRIVATE ${Vulkan_INCLUDE_DIRS} )
57+ # target_include_directories( ${COMPILE_TEST_SUITE} PRIVATE ${Vulkan_INCLUDE_DIRS})
5858
5959target_link_libraries ( ${COMPILE_TEST_SUITE} PUBLIC gtest_main
6060 ${CMAKE_DL_LIBS}
6161 Threads::Threads
62- Vulkan::Vulkan
62+ # Vulkan::Vulkan
6363 glfw
6464 imgui
6565 stb
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