You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
if(IsDebugEnabled())Debug.Log($"<b><color=#2EA3FF>UNITY-MCP</color></b>: Stored port {storedConfig.unity_port} became available after short wait");
60
+
if(IsDebugEnabled())Debug.Log($"<b><color=#2EA3FF>MCP-FOR-UNITY</color></b>: Stored port {storedConfig.unity_port} became available after short wait");
61
61
returnstoredConfig.unity_port;
62
62
}
63
63
// Prefer sticking to the same port; let the caller handle bind retries/fallbacks
@@ -78,7 +78,7 @@ public static int DiscoverNewPort()
78
78
{
79
79
intnewPort=FindAvailablePort();
80
80
SavePort(newPort);
81
-
if(IsDebugEnabled())Debug.Log($"<b><color=#2EA3FF>UNITY-MCP</color></b>: Discovered and saved new port: {newPort}");
81
+
if(IsDebugEnabled())Debug.Log($"<b><color=#2EA3FF>MCP-FOR-UNITY</color></b>: Discovered and saved new port: {newPort}");
82
82
returnnewPort;
83
83
}
84
84
@@ -91,18 +91,18 @@ private static int FindAvailablePort()
91
91
// Always try default port first
92
92
if(IsPortAvailable(DefaultPort))
93
93
{
94
-
if(IsDebugEnabled())Debug.Log($"<b><color=#2EA3FF>UNITY-MCP</color></b>: Using default port {DefaultPort}");
94
+
if(IsDebugEnabled())Debug.Log($"<b><color=#2EA3FF>MCP-FOR-UNITY</color></b>: Using default port {DefaultPort}");
95
95
returnDefaultPort;
96
96
}
97
97
98
-
if(IsDebugEnabled())Debug.Log($"<b><color=#2EA3FF>UNITY-MCP</color></b>: Default port {DefaultPort} is in use, searching for alternative...");
98
+
if(IsDebugEnabled())Debug.Log($"<b><color=#2EA3FF>MCP-FOR-UNITY</color></b>: Default port {DefaultPort} is in use, searching for alternative...");
0 commit comments