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Commit ad8807d

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Claude
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fix: add missing using statement for MCPForUnityEditorWindow
Add 'using MCPForUnity.Editor.Windows;' to resolve unresolved symbol error for MCPForUnityEditorWindow in SetupWizard.cs
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UnityMcpBridge/Editor/Setup/SetupWizard.cs

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using MCPForUnity.Editor.Dependencies;
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using MCPForUnity.Editor.Dependencies.Models;
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using MCPForUnity.Editor.Helpers;
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using MCPForUnity.Editor.Windows;
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using UnityEditor;
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using UnityEngine;
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