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docs: restructure development documentation and add custom tools guide
Rearranged the development section in README.md to better organize the documentation flow. Added a dedicated section for "Adding Custom Tools" with a link to the new CUSTOM_TOOLS.md file, and renamed the previous "For Developers" section to "Contributing to the Project" to better reflect its content. This improves discoverability and organization of the development setup documentation.
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README-zh.md

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@@ -270,7 +270,11 @@ claude mcp add UnityMCP -- "C:/Users/USERNAME/AppData/Local/Microsoft/WinGet/Lin
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## 开发和贡献 🛠️
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### 开发者
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### 添加自定义工具
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MCP for Unity 使用与 Unity 的 C# 脚本绑定的 Python MCP 服务器来实现工具功能。如果您想使用自己的工具扩展功能,请参阅 **[CUSTOM_TOOLS.md](docs/CUSTOM_TOOLS.md)** 了解如何操作。
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### 贡献项目
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如果您正在为 MCP for Unity 做贡献或想要测试核心更改,我们有开发工具来简化您的工作流程:
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README.md

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## Development & Contributing 🛠️
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### For Developers
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### Adding Custom Tools
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MCP for Unity uses a Python MCP Server tied with Unity's C# scripts for tools. If you'd like to extend the functionality with your own tools, learn how to do so in **[CUSTOM_TOOLS.md](docs/CUSTOM_TOOLS.md)**.
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### Contributing to the Project
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If you're contributing to MCP for Unity or want to test core changes, we have development tools to streamline your workflow:
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